
Whenever you cast an instant or sorcery spell, surveil 1. At the beginning of your end step, each opponent may sacrifice a nontoken creature of their choice. Each opponent who doesn't loses 2 life for each instant and sorcery card in your graveyard.
How do you want this deck to play?
What the commander does best.
Cast cheap instants and sorceries, surveil them into a growing pile, and let the end step count them.
155 cards fit this theme
Every end step your opponents pick their poison: lose a real creature or bleed for it.
200 cards fit this theme
Life loss is the whole plan: refusals, drains and payoffs chip opponents down while you stay healthy.
442 cards fit this theme
Off the beaten path, but they work.
Surveil the mightiest dead into the yard, then drag them back onto the battlefield.
357 cards fit this theme
A council of scheming Wizards casts spell after spell, with Fandaniel presiding over the wreckage.
88 cards fit this theme
Feed your own fodder to the altar while forced opponent sacrifices trigger every death payoff you own.
401 cards fit this theme