
Flying Whenever a creature you control connives, put a +1/+1 counter on each Villain you control.
How do you want this deck to play?
What the commander does best.
Fill the board with scheming Villains and watch every connive make the whole cabal bigger and meaner.
70 cards fit this theme
Loot, connive and scheme every turn, turning discarded cards into steadily growing +1/+1 counters.
404 cards fit this theme
Bolt on gadgets and gear until your artifact-suited tycoon is a walking, flying weapons contract.
407 cards fit this theme
Off the beaten path, but they work.
Discard and mill your best threats, then drag them back from the scrapyard with a smirk.
208 cards fit this theme
Soar over the table and bleed every opponent dry, savoring each life point they lose.
448 cards fit this theme
Flood the board with expendable goons and grow them all at once with every connive.
207 cards fit this theme