
Flying, menace When Junji dies, choose one — • Each opponent discards two cards and loses 2 life. • Put target non-Dragon creature card from a graveyard onto the battlefield under your control. You lose 2 life.
How do you want this deck to play?
What the commander does best.
Stock the graveyard, let Junji die, and drag the best corpse on the table back into service.
340 cards fit this theme
Fill the night sky with evasive dragons and punish whoever can't block them.
48 cards fit this theme
Every death and every drain bleeds the table dry while opponents discard their hopes.
450 cards fit this theme
Off the beaten path, but they work.
A haunting procession of spirits drifts over the board, each one eerier and harder to block.
77 cards fit this theme
Sacrifice everything, Junji included, and cash in every death trigger along the way.
334 cards fit this theme
Spend your own life like currency for cards and power, since Junji's reanimation costs blood anyway.
263 cards fit this theme