
This spell can't be countered. Hexproof (This creature can't be the target of spells or abilities your opponents control.) {1}{G}: Regenerate Thrun.
How do you want this deck to play?
What the commander does best.
Suit up Thrun with auras and equipment, then swing a hexproof, regenerating fist that no one can answer.
234 cards fit this theme
Gather Trolls and Shamans into a hulking, green-skinned tribe with Thrun as its silent chieftain.
80 cards fit this theme
Shield every important permanent behind hexproof and indestructibility, then outlast a table that can only watch.
218 cards fit this theme
Off the beaten path, but they work.
Fill the deck with legendary creatures and historic spells so Thrun stands among a pantheon of the last of their kind.
116 cards fit this theme
Bury Thrun in an overgrown forest of lands, ramping and triggering landfall to fuel endless regeneration and giant threats.
440 cards fit this theme
Stack +1/+1 counters and double them across your board until Thrun and his allies loom out of reach.
787 cards fit this theme